Posts Tagged ‘ sameplace ’

SamePlace, the contest, and Italy

  • February 13th, 2008
  • Posted in Mozilla

This blog used to be mostly about SamePlace. If you've been reading it long enough to remember that, you're probably one of the early adopters, so please virtually celebrate with me this little bit of news. :-) SamePlace won a grand prize together with Shareaholic and Minimap (the announcement lists them in alphabetic order with a numeric bullet and they look like first/second/third prize—they're actually co-winners, just like the twelve runners up.) And it seems it's been a productive time for Italy: my friend Davide is there too with Table2Clipboard. Not bad for this old little country. :-)[ READ MORE ]

[SamePlace] Importing contacts: transports, anyone?

Cross-posting from the SamePlace blog:

It would be great to import contacts from Yahoo, AIM, MSN etc with just a couple of clicks. The client-side code is here—we just need server-side transports. The server at hosts an MSN transports but it’s unlikely that it will be able to handle more. Any Jabber administrator out there would like to have his or her transports as defaults in SamePlace, or anyone with machines and spare CPU/RAM would like to host them? Please get in touch if interested. [ READ MORE ]

SamePlace 0.7

Version 0.7 of SamePlace, the instant messaging client for Firefox, Flock and Thunderbird, is available. It’s late over here, and I’m still on the lookout for subtle transition issues (who said that writing code is the hard part? Release engineers get all my respect…), so I hope you’ll forgive me if I spend some more lines at the server’s console and fewer blogging[ READ MORE ]

SamePlace: new site and release candidate available

After many, many weeks of “should be ready real soon now”, the new SamePlace web site and a release candidate of SamePlace Suite 0.7 are available. The first thing you’ll probably notice about both is the user interface. Most of the merit for it goes to Andrea Cuius. I’ll talk more about this and the numerous other changes that happened under the hood in the release notes for [ READ MORE ]